LANBQ 2022 — Stats
Halo Infinite · kills, deaths, assists and damage add up across every game of the LAN
Teams, brackets and results are on the LAN's own page, one tournament at a time.
Category leaders · per game
Kills
-
1
One Eye
29.058 total
-
2
APrince125
19.038 total
-
3
CaptKbone
18.036 total
-
4
Danny Boyyy
17.535 total
-
5
hooshbag
17.034 total
-
6
FutureLessVivid
13.527 total
-
7
SP Italia
6.0012 total
-
8
ArmpitCombOver
5.0010 total
Assists
-
1
Danny Boyyy
8.0016 total
-
2
One Eye
7.5015 total
-
3
APrince125
6.5013 total
-
4
hooshbag
5.5011 total
-
5
ArmpitCombOver
5.0010 total
-
6
SP Italia
4.509 total
-
7
CaptKbone
4.008 total
-
7
FutureLessVivid
4.008 total
Headshots
-
1
One Eye
22.545 total
-
2
Danny Boyyy
11.523 total
-
2
hooshbag
11.523 total
-
4
CaptKbone
11.022 total
-
5
APrince125
10.521 total
-
6
FutureLessVivid
8.5017 total
-
7
ArmpitCombOver
2.505 total
-
8
SP Italia
1.503 total
Damage
-
1
One Eye
7,38414,768 total
-
2
CaptKbone
5,94511,889 total
-
3
APrince125
5,87011,740 total
-
4
hooshbag
5,80511,610 total
-
5
Danny Boyyy
5,31210,623 total
-
6
FutureLessVivid
4,3598,718 total
-
7
SP Italia
2,9005,799 total
-
8
ArmpitCombOver
2,1124,223 total
Medals
-
1
One Eye
9.5019 total
-
2
APrince125
7.5015 total
-
3
hooshbag
7.0014 total
-
4
CaptKbone
5.0010 total
-
4
FutureLessVivid
5.0010 total
-
6
Danny Boyyy
4.509 total
-
7
SP Italia
2.004 total
-
8
ArmpitCombOver
1.503 total
Objective work
-
1
hooshbag
13.026 total
-
2
One Eye
12.525 total
-
3
FutureLessVivid
11.523 total
-
4
CaptKbone
10.521 total
-
4
Danny Boyyy
10.521 total
-
6
SP Italia
9.5019 total
-
7
APrince125
8.0016 total
-
8
ArmpitCombOver
7.5015 total
Player totals
| Player | GP | W | L | K ▼ | D | A | HS | K/D | Acc | Dmg | How | Obj | Medals |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
2 | 2 | 0 | 58 | 27 | 15 | 45 | 2.15 | 58% | 14,768 | 4 melee · 3 grenade · 4 power | 25 | 19 |
|
|
2 | 0 | 2 | 38 | 38 | 13 | 21 | 1.00 | 59% | 11,740 | 10 melee · 4 grenade · 2 power | 16 | 15 |
|
|
2 | 0 | 2 | 36 | 31 | 8 | 22 | 1.16 | 61% | 11,889 | 6 melee · 1 grenade · 1 power | 21 | 10 |
|
|
2 | 2 | 0 | 35 | 25 | 16 | 23 | 1.40 | 54% | 10,623 | 7 melee · 1 grenade | 21 | 9 |
|
|
2 | 2 | 0 | 34 | 33 | 11 | 23 | 1.03 | 63% | 11,610 | 5 melee · 3 grenade · 1 power | 26 | 14 |
|
|
2 | 0 | 2 | 27 | 37 | 8 | 17 | 0.73 | 40% | 8,718 | 10 melee | 23 | 10 |
|
|
2 | 2 | 0 | 12 | 26 | 9 | 3 | 0.46 | 42% | 5,799 | 7 melee | 19 | 4 |
|
|
2 | 0 | 2 | 10 | 33 | 10 | 5 | 0.30 | 33% | 4,223 | 4 melee | 15 | 3 |
kills against deaths
Above the line is a positive ratioFaded marks played under half as many games as the busiest player, so their ratio is thinner evidence — the same floor the category boards above qualify on.
Medal wall · 40 kinds
How they scored · 17 kinds
Hill Control
161
Ball Control
158
Zone Captured
122
Ball Taken
87
Eliminated Player
64
Flag Taken
44
Zone Secured
44
Carrier Stopped
38
Flag Stolen
38
Collected Bonus XP
34
Flag Returned
29
Runner Stopped
17
Hill Scored
14
Flag Captured
8
Flag Capture Assist
7
Hacked Terminal
6
Sensor Assist
1
Objective work
Ball Scoring
0:25
Best Spree
8
Melee
×35
Grenade
×15
Power
×17
Ball Scoring
0:50
Best Spree
11
Melee
×69
Grenade
×19
Power
×11
Ball Scoring
0:32
Best Spree
8
Melee
×30
Grenade
×15
Power
×6
Ball Scoring
3:24
Best Spree
9
Melee
×42
Grenade
×16
Power
×2
Ball Scoring
0:36
Best Spree
9
Melee
×47
Grenade
×13
Power
×8
Ball Scoring
7:35
Best Spree
4
Melee
×52
Grenade
×8
Power
×3
Ball Scoring
2:57
Best Spree
4
Melee
×33
Grenade
×2
Power
Ball Scoring
0:19
Best Spree
5
Melee
×40
Grenade
×5
Maps & gametypes
Live Fire
1
Strongholds
Recharge
1
Strongholds
Strongholds
2