LANBQ 2022 — Stats
Halo Infinite · kills, deaths, assists and damage add up across every game of the LAN
Teams, brackets and results are on the LAN's own page, one tournament at a time.
Category leaders · per game
Kills
-
1
APrince125
29.559 total
-
2
One Eye
24.048 total
-
3
CaptKbone
17.535 total
-
4
hooshbag
17.034 total
-
5
Danny Boyyy
15.030 total
-
6
FutureLessVivid
13.026 total
-
7
ArmpitCombOver
7.5015 total
-
8
SP Italia
7.0014 total
Assists
-
1
CaptKbone
10.020 total
-
2
FutureLessVivid
8.0016 total
-
3
hooshbag
7.5015 total
-
4
ArmpitCombOver
7.0014 total
-
4
Danny Boyyy
7.0014 total
-
4
One Eye
7.0014 total
-
7
SP Italia
6.5013 total
-
8
APrince125
6.0012 total
Headshots
-
1
APrince125
18.036 total
-
2
One Eye
16.032 total
-
3
CaptKbone
14.028 total
-
4
Danny Boyyy
10.020 total
-
5
hooshbag
9.5019 total
-
6
FutureLessVivid
5.5011 total
-
7
SP Italia
5.0010 total
-
8
ArmpitCombOver
4.008 total
Damage
-
1
APrince125
6,90213,803 total
-
2
One Eye
6,28112,561 total
-
3
CaptKbone
5,77211,543 total
-
4
hooshbag
5,18610,371 total
-
5
Danny Boyyy
4,2788,555 total
-
6
FutureLessVivid
3,7987,596 total
-
7
SP Italia
2,6815,361 total
-
8
ArmpitCombOver
2,5715,141 total
Medals
-
1
APrince125
17.034 total
-
2
One Eye
7.0014 total
-
3
Danny Boyyy
6.0012 total
-
4
FutureLessVivid
5.5011 total
-
4
hooshbag
5.5011 total
-
6
CaptKbone
5.0010 total
-
7
SP Italia
3.006 total
-
8
ArmpitCombOver
2.505 total
Objective work
-
1
FutureLessVivid
17.034 total
-
2
SP Italia
15.030 total
-
3
APrince125
14.529 total
-
4
hooshbag
13.527 total
-
5
Danny Boyyy
12.024 total
-
6
ArmpitCombOver
11.022 total
-
7
CaptKbone
2.505 total
-
8
One Eye
2.004 total
Player totals
| Player | GP | W | L | K ▼ | D | A | HS | K/D | Acc | Dmg | How | Obj | Medals |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
2 | 1 | 1 | 59 | 28 | 12 | 36 | 2.11 | 59% | 13,803 | 14 melee · 1 grenade · 1 power | 29 | 34 |
|
|
2 | 1 | 1 | 48 | 29 | 14 | 32 | 1.66 | 60% | 12,561 | 4 melee · 2 grenade · 2 power | 4 | 14 |
|
|
2 | 1 | 1 | 35 | 26 | 20 | 28 | 1.35 | 64% | 11,543 | 3 melee · 1 grenade · 3 power | 5 | 10 |
|
|
2 | 1 | 1 | 34 | 33 | 15 | 19 | 1.03 | 56% | 10,371 | 9 melee · 2 grenade | 27 | 11 |
|
|
2 | 1 | 1 | 30 | 37 | 14 | 20 | 0.81 | 55% | 8,555 | 2 melee · 7 grenade · 1 power | 24 | 12 |
|
|
2 | 1 | 1 | 26 | 38 | 16 | 11 | 0.68 | 40% | 7,596 | 10 melee · 3 grenade | 34 | 11 |
|
|
2 | 1 | 1 | 15 | 34 | 14 | 8 | 0.44 | 44% | 5,141 | 7 melee | 22 | 5 |
|
|
2 | 1 | 1 | 14 | 38 | 13 | 10 | 0.37 | 47% | 5,361 | 4 melee | 30 | 6 |
kills against deaths
Above the line is a positive ratioFaded marks played under half as many games as the busiest player, so their ratio is thinner evidence — the same floor the category boards above qualify on.
Medal wall · 40 kinds
How they scored · 17 kinds
Hill Control
161
Ball Control
158
Zone Captured
122
Ball Taken
87
Eliminated Player
64
Flag Taken
44
Zone Secured
44
Carrier Stopped
38
Flag Stolen
38
Collected Bonus XP
34
Flag Returned
29
Runner Stopped
17
Hill Scored
14
Flag Captured
8
Flag Capture Assist
7
Hacked Terminal
6
Sensor Assist
1
Objective work
Ball Scoring
0:50
Best Spree
11
Melee
×69
Grenade
×19
Power
×11
Ball Scoring
0:25
Best Spree
8
Melee
×35
Grenade
×15
Power
×17
Ball Scoring
0:32
Best Spree
8
Melee
×30
Grenade
×15
Power
×6
Ball Scoring
0:36
Best Spree
9
Melee
×47
Grenade
×13
Power
×8
Ball Scoring
3:24
Best Spree
9
Melee
×42
Grenade
×16
Power
×2
Ball Scoring
7:35
Best Spree
4
Melee
×52
Grenade
×8
Power
×3
Ball Scoring
0:19
Best Spree
5
Melee
×40
Grenade
×5
Ball Scoring
2:57
Best Spree
4
Melee
×33
Grenade
×2
Power
Maps & gametypes
Recharge
1
King of the Hill
Streets
1
King of the Hill
King of the Hill
2